I've posted the same question on StackOverFlow, for your preference. I suspect something changed in the MacOS update that prevents me from using the files in the Unity editor application, but I'm rather new to MacOS and don't know what it could be. If anyone knows a lead to follow up on, please share. It does not solve my problem, however, and upon a reboot of the macbook, the setting vanishes once more. That works, the option reappears and seems selected. I've tried to use the command 'sudo spctl -master-disable' in terminal to reenable the 'Allow from anywhere' option. Manually opening the UniWebView.bundle contents and trying to open a file did throw an unidentified developer warning. I don't know when this happened, but I worry it might have been in the latest MacOS update. Some research suggested it's a problem with MacOS GateKeeper no longer allowing files of unidentified developers to be opened, as the option to 'Allow from anywhere' has been removed from the settings. Complete reimport of all project assetsīut nothing works.In an Android build, everything works as expected, likely because compilation of the plugin makes it part of the build internally. This only occurs during testing within the editor. So it doesn't seem to be a problem unique to a specific bundle or project. The same occurs for the NatCorder.bundle, and it occurs in other projects using the NatCorder plugin as well. While playing continues, none of the features of the plugins work, instead throwing the same error again. The editor pauses because of the error, but I can continue playing. You should move it to the Bin' whenever a method of the plugin is called. ![]() Without changes to Unity or my project, however, I now get the error '“UniWebView.bundle” is damaged and can’t be opened. The plugins are UniWebView (for showing web views) and NatCorder (to record video & audio during gameplay).īefore the latest MacOS update, everything worked as expected. For example, if the front and rear videos of the car black box are contained in one file, you can see the front and back videos at the same time.Using Unity 2019.3.15f1 on MacOS Catalina v10.15.5, I'm using a few plugins in my project to support certain features. You can also select multiple tracks simultaneously for video and audio. You can also set the different location and style for each languages. You can view subtitles in multiple languages at the same time. You can also restore the last time you played it to watch from there. You can specify your preferred video quality, filters, equalizer, etc. For example, video and audio in Korean, subtitles in English, or you can set not to display subtitles if there's an English audio track. You can specify the default track language. There are many default preferences to apply when you open a media. It supports modern style of macOS including light and dark themes. In addition to all these conveniences, we have added beauty. Move the mouse over the seek-slider to see the thumbnails. The main menu displays various states in real time, and the control panel gives you quick access to all the functions you need. Transparent title-bar and controllers allow you to focus more on your watching experience. ![]() I cant generate an error report because Avidemux doesnt give me an error, it says to all files that. ![]() The controllers are practical and convenient, as well as appearing only when the mouse pointer is approaching. Started by oscarodas, March 13, 2019, 06:02:40 AM. Movist is a movie player based on QuickTime and FFmpeg.
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